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Primary
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_________________________ _________________________ To print your draw, make sure that your printer is set up to print the whole page and not just selected frames. Don’t forget to select “Landscape” as your paper orientation. Depending on your printer set-up it may be possible for you to print all the tables without having to select each individually by choosing the “Print all linked documents” option. You may need to select "Print Preview" and "Print" in order to print the pages. |
Click on one of the following: Click HERE to download the Finals Results Sheet as a PDF document. |
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STRUCTURE OF THE FINALS Zone Champions: Many zones have only one Championship Grade division, in which case the winner of that division is the zone champion. Where there is a tie for first place, there is a playoff to determine which team will progress in the finals. If there are two or more Championship Grade divisions, then there are matches (usually knockout) to determine the zone champion. Regional Champions: The zone champions progress to the regional finals, in which they play other zone champions from their region. There are four Metropolitan regions and six Country regions. Metropolitan and Country Champions: The Regional Champions play inter-region matches to determine the Metropolitan and Country Champions. NSW Champion: The Metropolitan Champion plays the Country Champion and the winner is the NSW Champion. MATCH CONDITIONS FOR FINALS ● The finals (including any playoffs) are normally conducted as series of knock-outs – only winning teams progress to further stages of the finals. (Occasionally, where there are three or more championship division winners in a zone, the zone champion may be determined by a round robin rather than a knock-out.) ● For knock-out finals (but not round-robin finals) each match is actually a double match, with two games played between the players on each board, alternating the white and the black pieces. Usually both games are played at the same meeting and more time should be allowed for the two games than in the preliminary rounds when one game was played. (It may be advisable to arrange an earlier starting time, if possible.) ● Matches in the finals are arranged between the two schools at a mutually suitable date and time (or, if necessary, as stipulated by the Primary Schools Coordinator). ● As usual the first team in each pairing is the home team, although in the later stages of the finals, when travel distances are greater, matches are sometimes played at a midpoint venue. ● It is the home team's responsibility to arrange a suitable quiet venue. Players should be aware that they have the right to ask for observers to be moved away if they find them a distraction. Adequate supervision must be provided to ensure optimum playing conditions for both teams. ● The usual rules regarding reserves will apply (see Rule 4d). Please note Rule 4e: “New players may not be introduced into a team after the preliminary rounds are completed, except in special circumstances and with the permission of the Primary Schools Coordinator”. ● It is suggested that visitors be offered refreshments upon arrival, particularly if they have had to travel further than usual for the match, and there should be a suitable break and time for refreshments between games as well, if both games are played on the same day. ● Please note Rule 5i regarding time limits (including the possible use of chess clocks, if available and if both players have an NSWJCL rating of 400 or more). It is hoped that each game will be allowed to run its full course. However, if a game must be ended prematurely, it must be sent to the Primary Schools Coordinator for adjudication. The position must be recorded clearly and accurately, preferably on the appropriate form and according to the instructions sent previously to schools. ● If the final result of the match is a tie, then for the purpose of determining which team progresses to the next stage of the finals, points will be awarded over all games by applying weightings of 4, 3, 2 and 1 to the scores on Boards 1 to 4 respectively. If the result is still a tie, the match will be decided by omitting the Board 4 results and then, if necessary, the Board 3 results. If the result remains a tie, then a rematch may be necessary. |